GDC: Brash not looking to acquire yet
According to this, Saw publisher Brash entertainment isn’t looking to go down the EA route to grow. “We absolutely will not buy developers or build internal development teams,” said CEO Mitch Davis....
View Article$50 million is “what it takes,” says Realtime boss
Realtime Worlds head David Jones has said that the $50 million the developer recently secured to continue work on APB and various other projects is a simple reality of triple A games creation. “It’s...
View ArticleTurbine secures a further $40 million in financing
Time Warner and GGV Capital have agreed to finance Lord of the Rings Online developer Turbine to the tune of $40 million. We’re not entirely sure if this is the same $40 million the company was...
View ArticleSouthPeak gets $13 million in funding
According to this VentureBeat piece, Two Worlds publisher SouthPeak has sealed a funding round of $12.9 million. Apparently, the firm is targeting revenu of $30 million for the fiscal year ending June...
View ArticleGazillion nets further $60 million in funding
LEGO Universe studio Gazillion Entertainment has obtained an extra $60 million in funding from Singaporean private equity firm Temasek Holdings. As reported by Gamasutra, Gazillion is headquartered in...
View ArticleGamesAid announces successful charities for 2012
UK video games charity GamesAid has revealed the winners for its 2012 funding prize. Action For Kids, Jigsaw4U, Small Steps, Special Effect and The Willow Foundation received the plaudits and £36,000...
View Article$20 million Australian games funding budget open for discussion
A paper outlining the options for the upcoming AUD$20 million budget for the Australian Interactive Games Fund has been released today. The document is available for download from Screen Australia,...
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